The Old City Leviathan-CODEX
The Old City: Leviathan is an experiment in first person exploration that focuses entirely on story. Everything else is secondary. All that exists is you and the world. Set in a decaying city from a civilization long past, The Old City: Leviathan puts the player in the shoes of a sewer dwelling isolationist. You progress through the narrative by simply exploring the world. The story itself is told via the musings of your character and, chiefly, the environment itself. This environment has been designed to be diverse, interesting, and meaningful to the narrative of the game.
Features:
- Developer PostMod Softworks makes no secret its greatest influences: first-person exploratory games such as Dear Esther, The Stanley Parable and Gone Home. These stripped-back experiences allow for thoughtful reconstruction of characters and worlds through deep examination of otherwise cursory details. But when ambiguous characteristics can be discovered without any effort from the player—as is the case with PostMod’s first game, The Old City: Leviathan—exploration becomes far more arduous than it’s worth.
- Like the influences it wears on its sleeve, The Old City: Leviathan does well in testing the extent of the perceived point-of-view. Players inhabit the unstable mind of Jonah, an isolationist traveling from his sewer hovel towards a fallen city in order to better understand the world and its people. However, the level of comprehension must contend with hallucinatory dreams coalescing with reality.
- The game heavily emphasizes Jonah’s ailing mental fortitude: what the player sees can’t always be trusted. Indeed, the game deceives its reality on a few occasions, leading to some rather startling imagery. One wrong turn can lead to world-altering nightmares and highly metaphorical landscapes before being spit back into the regular boundaries of the level. Players have the option of skipping most of the world’s more distressing areas, though these sections are often the highlight of the game.
- Unfortunately, not much breaks past the early twists. Some questions arise to keep the player intrigued and on the trail towards the Old City, but the progression often feels limited and against a glass ceiling. The exploratory elements feel base, neither offering the ruinous choices of The Stanley Parable or the grounded, tactile atmosphere of Gone Home. Its interactivity instead comes from sleuthing for answers, and the game certainly excels at layering a complex web of ideas.
Publisher: PostMod Softworks
Developer: PostMod Softworks
Genre: Adventure, Indie
Release Name: The.Old.City.Leviathan-CODEX
Size: 2.84 GB
Links: STEAM | GameSpot |
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