Assassins Creed Unity + v1 3 Update Proper-SKIDROW


Set in a once-magnificent Paris, Assassin’s Creed Unity plunges into the terror of the 1789 French Revolution and features the most dense and immersive Assassin’s Creed city ever created. Through the streets of Paris, the starving inhabitants are set to take up arms for freedom and equality. In this time of chaos and brutality, a young man named Arno, wounded by the loss of those he loved, sets on a deadly path of redemption. Arno’s pursuit throws him into the middle of a ruthless struggle for the fate of a nation, and transforms him into a true Master Assassin. Players will carve their way through a stunning, full-scale open-world Paris, thanks to the power of the new Anvil engine, rebuilt from the ground up for new generation consoles. Assassin’s Creed Unity gives players full control parkour mechanics, a reinvented fighting system for a richer combat experience, a new stealth mode, cover system and crowd manipulation techniques. Players can channel their inner Assassin, customizing weapons, equipment, outfits and specialized skills to match their play style.
In addition to the sprawling single-player campaign, players can join with up to three friends and take part in story-driven online co-op missions designed specifically for Assassins to play together. Skills and unique gear acquired in the single-player missions will be accessible in co-op and will define a player’s personalized Assassin’s style, whether emphasizing brute force, agility or stealth. Players also will select a unique co-op skill that will help the team survive, evade or fight more effectively to the benefit of the team.


Features:

  • A UNIQUE CO-OP EXPERIENCE YOU MUST PLAY TO BELIEVE — In addition to an epic single-player campaign, join with up to three friends online and experience the open world of 18th-century Paris. Pull ambitious heists and take part in unique narrative-driven missions designed exclusively for co-op play. Sabotage an execution. Protect an emperor. Assassinate a Templar agent. Victory won’t be easy; you and your lethal band must rely on communication, coordination, and diverse skills to accomplish your missions, then vanish into the shadows.
  • A RUTHLESS NEW HERO FOR A BRUTAL WORLD — Play as Arno, an entirely new breed of Assassin, and take down your prey with a range of new weapons such as the Phantom Blade, a hidden blade with crossbow capabilities.
  • BRAND-NEW PARKOUR, COMBAT, AND STEALTH GAMEPLAY — Enjoy an unprecedented degree of freedom and control over your Assassin. Full motion control with new parkour mechanics allow free running up, across, and down city walls and buildings. A reinvented fighting system provides a richer combat experience based on skill, timing, and flow. Enhanced stealth gameplay includes a new stealth mode, cover system, and crowd-manipulation techniques. Stay hidden, stalk your prey, and strike without warning.
  • DEEP CUSTOMIZATION MECHANICS TO CRAFT YOUR OWN MASTER ASSASSIN — Craft a unique play style by choosing weapons, gear, outfits, and specialized skills. Mix and match from hundreds of possible combinations and build your stealth, fighting, and navigation abilities from a new, expansive skill tree. Become the ultimate Master Assassin.
  • DISCOVER REVOLUTIONARY PARIS, BROUGHT TO LIFE AS NEVER BEFORE — Carve through the stunning full-scale open world city, a feat only made possible through the power of an all-new game engine. Explore detailed building interiors and discover secret catacombs and sewers. Embark on ancestral missions, treasure hunts, murder mysteries, contracts, and more. The city is packed full of activities that will captivate for hours. Witness the chaos of the French Revolution firsthand and become immersed in the realistic, systemic crowds of up to 5,000 AI-driven characters



Genre: Action, Adventure
Publisher: Ubisoft
Developer: Ubisoft
Release Name: Assassins.Creed.Unity.Proper-SKIDROW
Size: 38.2 GB
Links: AMAZON | STEAM | iGN | GameSpot |

Assassins.Creed.Unity.Proper-SKIDROW




Kod:
http://letitbit.net/download/43646.4dc7f13d7b276330f7f188e2f5b4/sr-acup-www.derinport.in.devrimow.iso.html
http://www.redbunker.net/gahus97m58b2/sr-acup-www.derinport.in.devrimow.iso.html
http://turbobit.net/9bhhh1xu6nkz/sr-acup-www.derinport.in.devrimow.iso.html
Assassins.Creed.Unity.v1.3.Update.Proper-SKIDROW



Kod:
http://letitbit.net/download/42625.4a08bec9afd587b93f6f4a5877c7/Assassins.Creed.Unity.v1.3.Update.Proper-SKIDROW-www.derinport.in.devrimow.rar.html
http://www.redbunker.net/zmxv7sd49h87/Assassins.Creed.Unity.v1.3.Update.Proper-SKIDROW-www.derinport.in.devrimow.rar.html
http://turbobit.net/denuogmiyric/Assassins.Creed.Unity.v1.3.Update.Proper-SKIDROW-www.derinport.in.devrimow.rar.html
http://netload.in/dateicGe4L3czkA/Assassins.Creed.Unity.v1.3.Update.Proper-SKIDROW-www.derinport.in.devrimow.rar.htm
http://uploaded.net/file/by2vq6fl/Assassins.Creed.Unity.v1.3.Update.Proper-SKIDROW-www.derinport.in.devrimow.rar
v1.3 Update ile gelen Güncelleme ve değişiklikler



  1. Assassin's Creed Unity update v1.3.0 changelog:
  2. -----------------------------------------------

  3. Stability & Performance

  4. - Fixed numerous random crashes for both on Campaign and Coop
  5. - (90+ various low reproduced crashes)

  6. Fixed specific framerate drops

  7. - Improved general Framerate on PS4 by lowering the priority of the online services thread
  8. - Fixed FPS drops while Arno climbs on the RHP building of Palais de Justice
  9. - Fixed FPS drops when in climbing and pressing the Left Stick towards somewhere that is not climbable in certain areas
  10. - Fixed FPS drops in Sainte Chapelle

  11. Gameplay (navigation, fight, stealth)

  12. - Fixed navigation issues where the player gets stuck. Specific fixed instances of this are listed below:
  13. - [Invalides] Arno will get stuck and fall under the map when he uses free run down button on the stone handrail type
  14. - [Mission: Occupied Paris] Arno can fall through a certain zeppelin and remain stuck after performing a jumping action from the top of the zeppelin.
  15. - [Palais De Justice] Arno can remain stuck when climbing part of the roof on Palais De Justice during free roam
  16. - [Saint Louis] Arno remains stuck while trying to pass over a table
  17. - [Cite]Arno can remain stuck while trying to collect nomad point from Notre Dame
  18. - [Porte Saint Denis]Arno remains stuck after falling between 2 props
  19. - [Temple] Arno can remain stuck inside a building corner at the Temple by using controlled descent
  20. - [Mission :POLITICAL PERSECUTION] Arno remains stuck near a wall located on the rooftop
  21. - [Mission: OCCUPIED PARIS] Arno remains stuck in a certain pile of wooden crates after performing a climbing action
  22. - [Cite] Arno can remain stuck after performing a slide on a building near Notre Dame
  23. - [Cite]Arno gets stuck on the chair while trying to climb the building
  24. - [Les Invalides] Arno remains stuck in the wall while using controlled descend after performing the Invalides RHP

  25. Fixed haystack issues where the player can stay stuck in it. Specific fixed instances of this are listed below:

  26. - [Saint-Louis] Arno is stuck in the haystack near the bridge near the Assassin HQ.
  27. - [Mission: HEADS WILL ROLL] Arno remains stuck if they hide in the haystack that is located in the area with "Kill the Templars 0/3" objective.
  28. - [Les Invalides] Arno gets stuck and is unable to exit the indicated haystack cart
  29. - [Cite] Arno remains stuck in a haystack near the Notre Dame

  30. Fixed Cover issues

  31. - Fixed an issue where Arno could not peek while in cover and standing.
  32. - Fixed an issue where the incorrect Cover Assassination animation is played when pressing RT+X (Or Square) when an NPC is close enough to perform a Low Profile Assassination.
  33. - Fixed an issue with right facing cover quick drop animation.

  34. Fixed various camera issues

  35. - Camera will occasionally focus on nothing when performing a High Profile Cover Assassination.

  36. Fixed animation issues

  37. - High Profile stop animation plays when walking then stopping in an indoor area.
  38. - High Profile start animation repeats when starting to move while in Stealth Navigation in a specific type of building.
  39. - Arno will not enter incapacitated stance if dying while in customization menu
  40. - Arno performs a Wall Eject in the wrong direction at the bottom of ladders.
  41. - Arno doesn't enter V-Shape properly from Defenestrate onto the V-Shape's side.
  42. - Arno will remain in a running animation for several second after jumping from a collision to another
  43. - Climbing up angled edges is very slow.
  44. - Arno performs CornerTurns instead of climbing regularly when going to the left on rounded structures.
  45. - Beam Low Profile Step is too fast over greater distances in between beams.
  46. - Arno goes past the edge of cover when Peeking up then moving backwards at a certain distance away from the edge of the cover.
  47. - Arno can play the upper body animation of not having any grenades while climbing up

  48. Fixed some Booster issues

  49. - Activating a booster during a mission and restarting the memory will stop the booster and give it back to the player
  50. - Inconsistency between the number of boosts selected and the number displayed in the buy widget after redeeming a boost uplay reward.
  51. - Arno will teleport when descending from Fences and Walls
  52. - The Stealth Boost counter does not work properly.
  53. - Climb to Hang corner transition isn't always smooth.

  54. AI & Crowd

  55. Fixed various animation issues

  56. - [Cafe theatre] Intendant slides quickly from between two stations
  57. - NPC was observed walking in the air and, at another point, running in place

  58. Fixed various detection issues

  59. - NPCs can remain stuck in their bomb attack aim behavior which causes all other NPCs to stop attacking
  60. - If the LOS is lost during a major scold with guard post NPC they will go to the LKP instead of staying in position.
  61. - [Mission: The Chemical Revolution] Two aggressors inside the house are invulnerable on any of Arno's actions
  62. - Guards can be stuck in a detection loop and never attack the player

  63. Fixed various crowd stations issues

  64. - [Ventre de Paris][Hotel de Ville] Crowd NPC can be found spawning inside a prop.
  65. - [Quartier Latin][Luxembourg] After the user shoots towards some NPC that are sitting on some boxes, one of them can get into the wall
  66. - [Louvres][Tuileries] Some NPCs on the bridge between Tuilreies and Saint-Thomas-d'Aquin are not scared if Arno draws his sword
  67. - [Louvre][Feydeau] Missing chair from the NPC Station near a building
  68. - [Ventre de Paris][Porte Saint-Denis] The npc's standing on chairs at the indicated house interior are fleeing into the props when Arno scares them
  69. - Character model issue in a crowdlife station.
  70. - When remaining idle in the game for multiple hours, player will see crowd floating in the Air.
  71. - Horse carts fall through world when moving 115m+ away from them
  72. - [Louvre-Tuileries][Crowdlife] Some people from the crowd are spawned in the ground
  73. - Low Rez crowd can be seen when walking in the Street

  74. Matchmaking, Connectivity & Replication

  75. Fixed various matchmaking issues

  76. - The title enters an unresponsive state for both client and host if the client fast travels far away while the coop mission is being
  77. - Client remains stuck on loading screen if the Host Signs Out from PSN as soon as the client is on the loading screen towards the session
  78. - Wrong session attached to game party after having received a ghost
  79. - [Mission: LES ENRAGES] The map does not start when a 4P group starts the mission a second time
  80. - The user is unable to access the COOP or Heist missions from Progress Tracker while in Versailles
  81. - [Mission: DANTON'S SACRIFICE] After a toy of 4 players, using progress tracker to launch mission leaves all players with Waiting For.
  82. - Storm failure error 0xB9145EA0 received after accepting invite to a coop mission
  83. - [Voice Chat] A member of a toy party that is muted by a player can still be heard by that player if a coop mission is started afterwards
  84. - Client can be not pulled into host's world after accepting party and game invite
  85. - Players can be stuck on "waiting for the other players" message after starting a heist following certain steps
  86. - The user will be unable to start the first toy session if he remains in Progress Tracker until the other players joins his world
  87. - One of the clients can receive Server error message on the search screen for LB050
  88. - Sometimes, other friends gamertags appear for the ones invited in toy sessions
  89. - The client of a TOY session can remain stuck after entering the mission if he Fast Travels while the host starts any mission
  90. - [Mission : POLITICAL PERSECUTION] After the Host interacted with the last sewer gate, the objective didn't update until the Host exited the session
  91. - Clients of a TOY party have the option to Restart Memory right before a private session starts, creating stuck situations
  92. - The user will remain stuck on loading screen after accepting an invite just before the RIFT tutorial is completed.
  93. - All 4 players can remain on an infinite "Waiting for other players.." loading screen after the host started THE FOOD CHAIN mission through the Play Co- op Now search
  94. - User cannot start another rift mission if he accepts a coop invite during a rift transition out cinematic without pressing any button on the AMD.
  95. - Title crashes when the Client accepts an invite and the Host Fast Travels to Versailles while the client is on the loading screen
  96. - Clients of a TOY party can remain stuck on loading screen when trying to start a private mission of 2 Players after previously completing a 4 Players mission with a full TOY party.
  97. - All players can get stuck on a black screen after starting the transition from freeroam to a mission.
  98. - Accepting an invite towards an empty session can leave the user without in- game sound.
  99. - [Mission: SMUGGLER'S PARADISE] When starting the Heist in Solo Private from the mission giver, the screen can remain black
  100. - Toy members can remain on "Waiting for players" after 2 players quit the group and the remaining toy started another mission
  101. - Accepting an invite to join or rejoin a player in a session can send the user in another session with other players
  102. - Support ability to start a COOP or Heist mission with the progress tracker if that Mission's World is not the Player's current world

  103. Fixed various host migration issues

  104. - Performing a Host Migration while the users are on the AMD screen will split up the TOY
  105. - The former host of a session receives the "Connection failed" error after being invited back into the mission by the new host
  106. - Quit group option is not available after a TOY party leader starts a private session while the rest of the party is still on AMD screen

  107. Fixed join-in-progress issues

  108. - When joining a coop from an existing group, the client of that group being from [Le roi est mort] mission, and then leaving the mission, he can no longer move the camera when going back in his single player mission
  109. - [Mission: LES ENRAGES] Impossible to interact with Quest NPC once a Join n progress is done at the start of ACT2
  110. - A client that joins a private session while in another private session has three loading screens
  111. - Join in progress Ghost does not spawn while the user is in Versailles
  112. - The gear rewards from a full completed mission will disappear after the user JIP and returns to free roam
  113. - One of the clients remains on loading screen and the other remaining players do not have an objective , after joining a toy session and starting mission ANCIENT HISTORY from progress tracker.
  114. - [Mission: POLITICAL PERSECUTION][Act 1] The objective remained stuck after a JIP occurred during act 1
  115. - [Mission: WOMEN'S MARCH][Act3] - The last objective will not update if a join in progress is performed as the users interact with the cannons

  116. Fixed various replication issues between host and clients

  117. - [Mission: THE TOURNAMENT][Act 2]The arena reinforcements are not replicated for the clients
  118. - [Crowd] Sometime the Dead Replica Body will remain in a Stand up position
  119. - [Mission: WOMEN'S MARCH][Replication]After failing the mission some clients may see Theroigne and her ally walking backwards
  120. - [Mission: THE FOOD CHAIN] Theroigne is seen moving backwards as the host
  121. - [Mission: ANCIENT HISTORY ] One of the clients was replicated as far away until they moved when first spawning in the mission
  122. - [Mission: ROYALS, GUNS AND MONEY] After interacting with a door, the client lost his eagle vision and the door replicated as closed for him and opened for everyone else
  123. - Player sees his teammate get up before unspawning
  124. - Simultaneously interacting with locked doors/chests lit by Eagle Vision causes the object to become unresponsive and Eagle Vision to lose its functionality
  125. - If multiple players revive someone at the same time, he will either stay dead, or be displayed as dead on every screen but his own, or he will not be able to be revived and will be stuck dead.
  126. - [Mission: MOVING MIRABEAU] The Client and his actions are invisible to the Host after the Client performs a JIP when the Host opens the Crypt Gate.
  127. - [Mission: THE FOOD CHAIN] One of the NPCs spawns only for one of the Clients causing Theroigne to remain stuck
  128. - [Mission: HEADS WILL ROLL][ACT 1] The mission objective will disappear for the Host if he interacts with the chest objective in Act 1
  129. - Enemy AI do not attack after starting [Mission: WOMEN'S MARCH] in 4 player toy session for a second time after completing the mission the first time
  130. - [Mission: THE TOURNAMENT] Replication and lag issues can be observed between players during combat
  131. - Replica sees the master in an intermittent animation while the master is aiming the gun and looking around
  132. - Friend widget displays wrong user after starting a second COOP session

  133. Fixed various issues in the My Club menu

  134. - All members except the user will appear unavailable, even though they are online, as long as there are only 4 members in the club (creator included).
  135. - Same club objective will appear for all the club challenges when a save is performed

  136. Menus and HUD


  137. Fixed various menu issues and pop- up overlap issues

  138. - "Extra Rewards" does not fit the safe area of the TV on Helix Credits screen.
  139. - Helix Packs are displayed off screen when viewing the Helix Credits menu in several languages
  140. - The Uplay window will appear for a very short time if the user beats a ghost's score in a rift
  141. - It is possible to access the Gear Loadout while being in combat
  142. - A Cockade from Tuileries district is marked collected in Vendome district.
  143. - Game crashes in the character customization menu after performing certain steps
  144. - Long weapon "Golden Bec de Corbin" does not become available after redeeming it via uplay points
  145. - User can access the Character Customization menu if booting the game while offline and selecting to connect from the newsfeed message
  146. - The background on the progress tracker is missing when the player is in resurrection animation
  147. - The AMB COOP menu overlaps the Customization menu if the host changes gear near the COOP mission givers
  148. - [Friend Widget] Waiting for is not correctly place under the health bar.
  149. - The progression bars on the Assassin Rank widget/helix do not register the progress
  150. - The price bar for renovating a Social club is not complete

  151. Fixed Mission objectives & updates issues

  152. - The Average Mission/Member count doesn't display the correct numbers
  153. - [Mission: THE ESTATES GENERAL] Permanent hint will be displayed above Arno (until reaching the next objective) if the user will descend from the top of the RHP instead of leaping in the hay stack.
  154. - After completing the game, the Francois- Thomas Germain AFS will pop up after every desync
  155. - Unspent Sync Points notification pops up too often

  156. Fixed issues in customization menu

  157. - After buying the "Master Sans-Culottes Belt" the user will notice that upgrading costs 31250 creed points instead of 5000
  158. - Arno's Original pieces of gear can no longer be equiped if the user equips other gear during SQ03M05
  159. - A specific weapon reward cannot be equipped and it doesn't have any image or animation
  160. - There needs to be a flag to illustrate what is new when you receive a gear or weapon in the menu

  161. Fixed some localization inconsistencies in the menus

  162. - Inconsistencies can be noticed on several languages, regarding the trophy description for "Hydrogen Bonded" and "Fraternite!"
  163. - Placeholder text is displayed on the map when the user is not signed in with any SEN account.
  164. - [Boot up sequence] Message is displayed in the wrong language when booting the game in Spanish.
  165. - [Villa-Arno's Room] Button incompletely displayed to access the Progress Tracker in certain languages
  166. - Typo in Wall Eject causes mistranslation

  167. Fixed some Credits issues

  168. - Missing dates of first publication in the LIBTESS section of the credits
  169. - Several spacing errors are present in the credits

  170. Mission tweaks (campaign, coop & side content)

  171. Fixed various low repro walkthrough breaks

  172. - [Mission: THE BODY IN THE BROTHEL] The 6th Clue location is not displayed
  173. - [Mission: The Great escapist] Mission will fail if Arno kills the Quartermaster before his specific orange icon appears on minimap
  174. - [Mission: Let them eat hay] The mission breaks when the user kills some of the targets before the objective updates.
  175. - [Mission: IMPRISONED] Bellec and his target can remain stuck if the player kills the guard too fast after entering the cell
  176. - [Mission: Confession] Arno gets stuck when interacting with the priest atop the church
  177. - [Mission: Training] Roll recovery training can be very hard to complete.
  178. - [Mission: Extortion contortion] The mission will fail if the user runs away from the area after finding the Extortionist, while the woman's Follow marker is still present on the map
  179. - [Mission: The Temple] Arno remains stuck in the walls of the Temple after hitting Germain and trying to climb down to find him in the catacombs
  180. - [Mission: Les Enrages] Arno remains stuck making a few steps from the spawn point
  181. - [Mission: STOP THE PRESSES!] Climbing the wall just after interacting with the poster will render Arno stuck
  182. - [Mission: IMPRISONED] User cannot jump off the prison's tower and remains stuck on its ledge
  183. - The main mission progress is lost if the user accepts an invite at the end of a RIFT mission and then selects to Play Next Rift on AMD.
  184. - [Mission: Ancestral Vengeance] If the player opens the door of the last location while on the nearby barrel, he will get stuck
  185. - [Mission: DANTON'S SACRIFICE ] Objective does not update in ACT 2 after replaying the mission
  186. - [Mission: TALL, DARK STRANGERS] Mission doesn't update with "Kill the Soldier" objective
  187. - [Mission: WOMEN'S MARCH] The objective "SABOTAGE the cannons" did not update after all the remaining players interacted at the same time with the cannons
  188. - [Mission: IMPRISONED] User can fall through the textures during "Escape the Bastille" objective when jumping out the first window.
  189. - [Mission: LES ENRAGES] When two assassins interact with a locked door at the same time and both exit the lockpicking interface, one of them will get stuck

  190. Fixed various NPC navigation issues

  191. - [Mission: IMPRISONED] Bellec can remain stuck if the user stays in front and on the same path
  192. - [Mission: A FISTFUL OF DUELERS] After killing the 4th duelist, the second enemy from that location remains stuck - does not attack.

  193. Fixed inconsistencies in some missions

  194. - [Mission: TALL, DARK STRANGERS] Lenormand's Clone present on the location where the mission was previously failed
  195. - [Mission: HIGH SOCIETY] NPCs can be seen before the cinematic, in the courtyard where De La Serre is assassinated
  196. - [Mission: HEADS WILL ROLL ] Missing shopkeeper NPC from the area where templars targets are spawned
  197. - [Mission: CONFRONTATION] The cinematic doesn't trigger if the user does not activate "Eagle Pulse" when reaches Saint Chapelle
  198. - [Mission: A LA LANTERNE!] The third wave of aggressors does not attack the duchess
  199. - [Companion] An Ambush mission will randomly finish when reaching the target defend area without having done anything
  200. - [Mission: WOMEN'S MARCH] After using the Progress Tracker to start LB020 for the second time in a 2 player toy session, the mission starts directly in ACT 3
  201. - Arno can get an indefinite amount of Creed Points if he headshots incapacitated targets
  202. - [Mission: THE ASSASSINATION OF JEAN- PAUL MARAT] The player cannot interact with the letter in the Hotel for a few minutes
  203. - [Mission: MOVING MIRABEAU][Act 2] The assassins have no collision with the hidden door in the catacombs when replaying the mission a second time
  204. - [Mission: DANTON'S SACRIFICE ]The extremists will not prioritize Dalton's ally that spawns near the coaches and will behave inappropriate when players are around him
  205. - [Mission: HEADS WILL ROLL ] Arno lost two assassin ranks after replaying RB030 and quitting the mission
  206. - [Mission: CATACOMB RAIDER] Mission started with very low light level for the client
  207. - [Mission: MARIANNE RETURNS HOME] After completing the practice objective, if the user runs (~20m) the NPC is despawned
  208. - [Mission: The Estates General] After failing to get in the Hotel des Menus Plaisirs, after you are respawned the crowd life near the carriage is missing thus the mission cannot be completed on the normal path.
  209. - The SQ03 /SQ04 trophy is unlocked completing the first mode mission of SQ03M020 / SQ04M020
  210. - [Mission: THE INFERNAL MACHINE] The objective "Kill the Royalist Leader" is not checked (completed) after the users kill the Royalist Leader.
  211. - [Mission: IT BELONGS IN A MUSEUM] Player cannot use HP potion inside the Luxembourg Museum.

  212. World & 3D

  213. - Fixed various collisions and navigation mesh issues

  214. Progression & Difficulty

  215. - Adjusted various community events rewards

  216. PC Specific

  217. - Fixed saves corruptions in some cases
  218. - Fixed temporal blur for SLI
  219. - Fixed graphical corruptions in Character Customization menu
  220. - Fixed crash in Character Customization menu on controller autoswitch
  221. - Alt+Enter switch window modes correctly
  222. - NPC on side monitors shows correctly
  223. - Minor UI improvements